Matt Hackmann

MattHackmann

The thoughts and goings-on of some programmer dude.

The gauntlet, I have thrown it

So good to be back at my computer with a real keyboard and a copy of Photoshop with which to make stupid blog headers.

So, in my previous post, I mentioned a particular game called SeaGlass. It is, or at least attempts to be, a Tetris Attack type clone. It's obvious that there was no love or effort put into this game and, being my favorite game of all time, it makes me sad inside.

I simply cannot stand for this.

So, as I am already in a heated battle with my much maligned younger brother developing just such a game, I will scrap the XNA codebase I've spent some evenings working on and move over to the iOS platform for development. Using the Airplay SDK, I will create a game for the App Store that is a truly worthy entry to the game series it plays homage to.

That and I can charge 99 cents and make a tiny profit. Really, this is me testing the mobile development world with an application I am already quite familiar with. I've been wanting to break into the arena for some time and this is where it begins.